Revision 616115

Go back to digest for 24th December 2006

Features in Games

Dmitry Suzdalev committed changes in /trunk/KDE/kdegames/klines:

I had lot of joy with klines development today :).

That's because I have just implemented an "A*" pathfinding algorithm.
I found excellent beginners tutorial at www.gamedev.net.

I wonder if it is needed in other kdegames?
If yes, I think, it is easy to make it more general for other's use.

I failed to understand how the pathfinding is implemented in the old klines code, there were no comments, just a pure code with some misterious vars.

So I went to gamedev and found how to do that myself :).

Path is found but not used yet. That's what I'll do next ;).

File Changes

Modified 4 files
  • /trunk/KDE/kdegames/klines
  •   /animator.cpp
  •   /animator.h
  •   /commondefs.h
  •   /scene.h
4 files changed in total