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Revision 825929

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Features in Games

Rivo Laks committed changes in /trunk/playground/games/astrododge:

ODE integration, i.e we're using a real dynamics/collisions engine now :-)
There's still quite much todo: use actual models instead of spheres for collision detection, optimizations, tons of code cleanups and more, but it's already better than the previous version.

And of course it means that ODE is in the required software list now.

File Changes

Added 3 files
/trunk/playground/games/astrododge/cmake
 
/modules
 
/modules/FindODE.cmake
Modified 12 files
/trunk/playground/games/astrododge
 
/CMakeLists.txt
 
/src/asteroid.cpp
 
/src/asteroid.h
 
/src/bullet.cpp
 
/src/CMakeLists.txt
 
/src/gameobject.cpp
 
/src/gameobject.h
 
/src/gameworld.cpp
 
/src/gameworld.h
 
/src/mainwindow.cpp
 
/src/mainwindow.h
 
/src/ship.cpp
15 files changed in total